Still have some rendering issues, but I that seems to be expected since I'm running mesa 18.2 and llvm 7. Can't test on windows; I just got the game with my GPU and thought i might as well test it out. Kassandra left the ship, and went to explore Atoll Point. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. The aspect ratio issue is a wine bug, not a DXVK bug. Start-Up (Korean Drama) Episode 11 Preview. GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together. There was no greater counterfeit for death than good sleep, and no surer way to succumb than witchcraft. To look for the witch, go to the island of Paros. Barnabas: Approaching Paros! Raft: What Happens After The Emergency Launch In Tangaroa? On a hill, she saw ruins fitting Barnabas' description, and headed towards them. I just compiled radv-git and llvm-svn and can confirm that the rendering issues are fixed. privacy statement. Wine for the Swine. Within she saw a number of apparently tame pigs, wild boars, and lions, as well as a woman drinking the blood of a slain pig. FWIW I'm running the Uplay version of the game, not the Steam one. I will also attach screenshots of the rendering issues, however useless they may be. I've got the steam version, so at least DRM doesn't seem to be an issue. Kassandra: These pigs... look hungry. Yes, resolution detection is broken, the only way to fix it currently is to run the game (but not uplay) in an appropriately-sized virtual desktop. You signed in with another tab or window. Also there are rendering issues when running the benchmark mode on lowest settings like distorted npc's. Another thing to note is that the performance is pretty poor, on lowest settings it struggles to even hold 30 fps; esync on/off doesn't seem to make a difference. As there’s no fast travel point on the island, you can go to the opposite island. hey, didn't that cause your FPS to decrease? My installation seems to crash after the intro videos have played, any hints? they're used to log you in. apitrace.xz 1. You might be able to work around the aspect ratio thing by using windowed mode and forcing the window into fullscreen mode using your window manager. , Start-Up (Korean Drama) Episode 13 Preview, Start-Up (Korean Drama) Episode 12 Preview. This doesn't happen on Windows. By clicking “Sign up for GitHub”, you agree to our terms of service and Noticing her, the woman rose and tu… picture1 picture2 Kill Circe. Assassin's Creed Odyssey all settings low. It seems like something around resolution detection is broken, i had a wonky refresh rate in there, and way to small widths/heights. Millions of developers and companies build, ship, and maintain their software on GitHub — the largest and most advanced development platform in the world. Assassin's Creed Odyssey seems to incorrectly assume that the display has an 4:3 aspect ratio and will display black bar at the top and bottom of the screen, no matter how much i fiddle with the settings. Have a question about this project? For more information, see our Privacy Statement. Group: The Lost Tales of Greece Category: Support Quest. Since AC:Origin renders fine on AMD's proprietary Vulkan driver, Odyssey should be fine too (the Linux version of the driver is too old though). I can't debug anything when the apitrace doesn't show the rendering issues. Actually it doesn't even replay for some reason. Does this work correctly on Windows with DXVK? Installed via lutris winesteam. She approached the woman. Another thing to note is that the performance is pretty poor, on lowest settings it struggles to even hold 30 fps; esync on/off doesn't seem to make a difference. to your account. Sorry for not trying that earlier. We’ll occasionally send you account related emails. The apitrace i recorded goes only up until the main menu, where the game crashes, and thus will likely only be useful to debug the aspect ratio issue. *Warning - This post contains quest spoilers! On Windows with DXVK, it detects 1920x1080 correctly and has no black bars. /rant. I guess for the aspect ratio / resolution issue it might be worth filing a wine bug.

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