well, i changed that to 75, and i notice a change, lost 1day and some hours of fatigue. ... XCOM:EU/EW. READ THIS README, ESPECIALLY THE FAQ. share. 831. See some of the new weapons, Earlier access to psionics and an expanded psionics tree, A system of commissioning and promoting XCOM officers who provide bonuses to your entire squad during missions (replaces the Enemy Within medals system), Overhauled interception game, with five new UFO classes such as the Fighter, Raider and Harvester, as well as six interceptors per continent, foundry projects to upgrade your aircraft, individualized pilot names and pilot experience, and the Stingray Missile weapon system. Seriusly the original Xcom weapons just looks so unreal(like big cartoon weapons). After i researched the Zombie corpse, and went to the "buy new stuff" window to buy the new weapon the game crashes every time. You may have to re-set your graphics and other settings ingame after this. It is very low and requests are just coming for it over and over again. The mod will not work properly on vanilla, If you want to use alternate game textures via, If you install this mod over an existing version you won't be able to uninstall back to vanilla; to do so, you'll have to go to Steam and use the, Go to C:/Users/YOUR WINDOWS USERNAME/Documents/My Games/XCOM - Enemy Within/XComGame/Config, Go to C:/Program Files (x86)/Steam/SteamApps/common/XCom-Enemy-Unknown/XEW/XComGame/CookedPCConsole. XcomGameData.ini**, found the lines. The game version is still listed as 401776.An Enemy Unknown version of this mod (with fewer features) is available in the Files section. This mod is for games with the March 10, 2014, patch, what we're calling Enemy Within Patch 3. If you didn't, have you may have missed a step. Delete old savegames you aren't using anymore, Turn off cloud synchronization of your saves. save hide report. (Art in this section by Dana Henderson/lfish). Regardless I have change this to 0, 1 and others, but soldiers were still getting fatigued. IT EXPLAINS SOME MAJOR CHANGES FROM VANILLA. Also some, extra info: I'm playing on Mac OSX Mavericks, started playing with b13 then updated to b14. If you get multiple CTDs upon boot, or when starting the first mission, or you start with only four soldiers, or see graphical glitches with some of the new weapons, try the following steps: If you are getting slowdowns in plays or CTDs when loading user settings, try the following: If those steps don't work, please check the extended troubleshooting file in your XCOM directory and any bugfixes (on the Nexus forums). That is not the variable for fatigue. I would like the reduce fatigue down to a few hours (12 or so). tl dr; I want to reduce fatigue, RAND_DAYS_INJURED_TANK = 100 not working, what I am doing wrong? Long War has been praised in the games media and by XCOM's creators, who have cited it as inspiration for vastly expanded modding capabilites in XCOM's sequel.You can find more information about Long War at: http://www.pavonisinteractive.com/xcomlongwareuew.htmGet the Long War Mod for XCOM: Enemy Within at: http://www.nexusmods.com/xcom/mods/88/? So I finally starting a play through with Long War beta 14. It's there, cmon do at least some basic reading of the page you're on! New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. I ask for a different texture pack for the gauss weapons (exept for the shotgun)to looks more like the Xcom 2 gauss weapons. [Look here] (http://www.reddit.com/r/Xcom/comments/2jf863/lwosx_defaultgamecoreini_edits_have_no_effect/). There are also more player controls over the duration, compared to fatigue. After 3 back to back missions, now all my soldiers are fatigued and I'm down to 4 soldiers, 3 being privates. We suggest you try the article list with no filter applied, to browse all available. You must have a legitimate PC, Mac or Linux version of Enemy Within to play this mod. (This may vary if you have a nontraditional Steam installation.). I've been loving all the new addition to the game, but I'm currently having a problem with fatigue. Long War. Overhauled strategy game, in which the aliens gather resources and conduct research -- efforts XCOM must interdict if it hopes to save humanity. The mac config files are cached in ~/Library/Application\ Support/Feral\ Interactive/XCOM\ Enemy\ Unknown/XEW/MacInit - try changing XComGameData.ini in there. what needs to be changed in DefaultGameCore.ini? hello! Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Will test and see how it work. XCOM Long War A full overhaul of the campaign, the Long War mod was such a massive success that the modders (Pavonis Interactive) actually worked together with 2K … Please make the gauss weapons looks and effects more like...you know the Xcom2 magnetic and gauss weapons. Common and not so common questions are answered! Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. They may not do what you expect from vanilla.Perk trees for all classes are in the file Long_War_3_perk_tree.jpg in your XEW directory, or here.Tech tree is in the file Long_War_3_tech_tree.png in your XEW directory, or here.A Long War wiki is hosted on UFOpeadia, here. D. The variable is mention somewhere is too. But i also had a question: how do i increase the weapon fragment drop rate? When you select your path to install the mod, you should receive a warning that the directory already exists. (LW) Modifying Fatigue in Long War Beta 14. I think one of these are happening: A. I'm doing something wrong. The infiltration mechanic added in LW2 effective replaces the fatigue system we used in LW for XCOM:EW (and I assume the XCOM 2 mod you reference is similar). After many hours and many many battles, I am stuck in an EXALT extraction...After some point saves do not load. So I finally starting a play through with Long War beta 14. thanks. It is harder and longer than the vanilla version but gives you many more tools to combat the alien threat. Hurray! 3 squads of 7 are fatigued, which makes 21 troopers, and you begin the game with 40 troopers. Disable any antivirus software. Never forget this legendary battle between TotalBiscuit and AngryJoe! At least on Mac OSX. The headquarters in Long War are mostly the same as in vanilla, with pretty much every facility performing the same or … 44 comments. Seriusly even the EXALT base weapons looks more awsome. I will gives as the feeling that we actually shooting with this kind of weapons. We have specific reports that Comodo security software prevents a proper install, and BitDefender free crashes the game on startup. C. The game is not taking the updated values in the .ini file. Infiltration works differently, though, by consuming soldier time BEFORE the mission, instead of AFTER it. I do like the idea of fatigue, which makes you not just have 1 god squad for the whole campaign. A very hard mod indeed. Currently I have 3 squads of 7 soldiers, and I believe that is a reasonable amount (I will make it 3 squad of 8 eventually). Between missions soldiers can be seen participating in a variety of off-duty activities on the various levels of the Barracks facility while in the "ant farm" view. B. youve got any fixes for that? Delete or rename the file profile.bin and start the game. Make sure you post your difficulty level, any Second Wave options you are using, and whether you started a campaign under this version, or a prior one. Ty love your mod. Many game mechanics have changed, so read perk, tech and item descriptions closely! Is this last patch before to do another game? So I was wondering what I am doing wrong. I get unending loading screen. Awesome mod, I find a nice challenge there! Long War dramatically expands on the base version of the game by adding scores of new features aimed at creating a richer and more challenging campaign experience. Long War is a mod designed for XCOM: Enemy Unknown with the expansion XCOM: Enemy Within that introduces more than 700 changes, large and small, to the vanilla version of the game.

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